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Mocha Doom

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Mocha Doom is a pure Java Doom source port. Most of the hard work of porting Doom to Java has already been done, thanks to Velktron (Maes), but he has stopped working on it in 2013. Although the port is almost complete, some work remains to do, most importantly the network code for the multiplayer is missing. Features like support for the Boom format would also be great. I have decided to continue the development in my free time and fix some bugs.

Requirements

  • Java 21+
  • Maven 3.6+
  • A Doom WAD file (e.g. DOOM.WAD, DOOM2.WAD, or the freeware doom1.wad)

How to run

Build

mvn package

Run

java -jar target/maven-doom-1.0-SNAPSHOT.jar -iwad /path/to/DOOM.WAD

Build and run in one step

mvn package && java -jar target/maven-doom-1.0-SNAPSHOT.jar -iwad /path/to/DOOM.WAD

License

Mocha Doom contains work from many contributors. Here are the main contributors, but it's not limited to this list. Others are listed in the copyright headers of the files where they own copyright.

Mocha Doom is distributed under the GNU GPLv3.

Rip and Tear!

Mocha Doom in action: so_much_blood

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A Maven Doom source port

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