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BetterStackHQ
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ClickHouse
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ClickHouse
/
src
/
DataTypes
/
DataTypeDateTime64.h
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master
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ClickHouse
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src
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DataTypes
/
DataTypeDateTime64.h
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#
pragma
once
#
include
<
Core/Types.h
>
#
include
<
DataTypes/DataTypeDateTime.h
>
#
include
<
DataTypes/DataTypeDecimalBase.h
>
namespace
DB
{
/*
* DateTime64 is same as DateTime, but it stores values as Int64 and has configurable sub-second part.
*
* `scale` determines number of decimal places for sub-second part of the DateTime64.
*/
class
DataTypeDateTime64
final
: public DataTypeDecimalBase<DateTime64>, public TimezoneMixin
{
public:
using
Base = DataTypeDecimalBase<DateTime64>;
static
constexpr
UInt8 default_scale =
3
;
static
constexpr
auto
family_name =
"
DateTime64
"
;
static
constexpr
auto
type_id = TypeIndex::DateTime64;
explicit
DataTypeDateTime64
(UInt32 scale_, std::string_view time_zone_name =
"
"
);
//
reuse timezone from other DateTime/DateTime64
DataTypeDateTime64
(UInt32 scale_,
const
TimezoneMixin & time_zone_info);
const
char
*
getFamilyName
()
const
override
{
return
family_name; }
std::string
doGetName
()
const
override
;
TypeIndex
getTypeId
()
const
override
{
return
type_id; }
void
updateHashImpl
(SipHash & hash)
const
override
;
bool
equals
(
const
IDataType & rhs)
const
override
;
bool
canBePromoted
()
const
override
{
return
false
; }
bool
canBeUsedAsVersion
()
const
override
{
return
true
; }
bool
isSummable
()
const
override
{
return
false
; }
protected:
SerializationPtr
doGetSerialization
(
const
SerializationInfoSettings &)
const
override
;
};
std::string
getDateTimeTimezone
(
const
IDataType & data_type);
}
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